Rendere gli oggetti autonomi attraverso eventi custom può snellire i processi e facilitare il lavoro.
import mx.transitions.Tween;
var broadcastObject:Object = new Object();// Creates broadcast object.
var myListenerPicture1:Object = new Object();// Creates listener object.
var myListenerPicture2:Object = new Object();// Creates listener object.
var myListenerPicture3:Object = new Object();// Creates listener object.
var myListenerPicture4:Object = new Object();// Creates listener object.
myListenerPicture1.picture = function(section:Number) {// Creates listener method.
trace(”-section:”+section);
switch (section) {
case 1 :
if (pic1._x>=600) {// IN
var pic1_Tween:Tween = new Tween(pic1, “_x”, mx.transitions.easing.Regular.easeOut, 600, Stage.width/2, 5, false);
}
break;
default :
if (pic1._x=600) {// IN
var pic2_Tween:Tween = new Tween(pic2, “_x”, mx.transitions.easing.Regular.easeOut, 600, Stage.width/2, 5, false);
}
break;
default :
if (pic2._x=600) {// IN
var pic3_Tween:Tween = new Tween(pic3, “_x”, mx.transitions.easing.Regular.easeOut, 600, Stage.width/2, 5, false);
}
break;
default :
if (pic3._x=600) {// IN
var pic4_Tween:Tween = new Tween(pic4, “_x”, mx.transitions.easing.Regular.easeOut, 600, Stage.width/2, 5, false);
}
break;
default :
if (pic4._x<600) {// OUT
var pic4_Tween:Tween = new Tween(pic4, “_x”, mx.transitions.easing.Regular.easeOut, Stage.width/2, 600, 5, false);
}
break;
}
};
AsBroadcaster.initialize(broadcastObject);
broadcastObject.addListener(myListenerPicture1);// Registers myListener1 as listener.
broadcastObject.addListener(myListenerPicture2);// Registers myListener2 as listener.
broadcastObject.addListener(myListenerPicture3);// Registers myListener3 as listener.
broadcastObject.addListener(myListenerPicture4);// Registers myListener4 as listener.
section1.onPress = function() {
broadcastObject.broadcastMessage(”picture”,1);// Broadcasts the “someEvent” message.
};
section2.onPress = function() {
broadcastObject.broadcastMessage(”picture”,2);// Broadcasts the “someEvent” message.
};
section3.onPress = function() {
broadcastObject.broadcastMessage(”picture”,3);// Broadcasts the “someEvent” message.
};
section4.onPress = function() {
broadcastObject.broadcastMessage(”picture”,4);// Broadcasts the “someEvent” message.
};